The headset has a microphone for voice input, and a headphone for sound output. ![]() Optionally, a headset can be connected to the controller. ![]() The speeds of these motors are specified in the XINPUT_VIBRATION structure that is passed to the XInputSetState function to set vibration effects. The controller also has two vibration motors to supply force feedback effects to the user. The states of each of these inputs are returned in the XINPUT_GAMEPAD structure when the XInputGetState function is called. Controller LayoutĬompatible controllers have two analog directional sticks, each with a digital button, two analog triggers, a digital directional pad with four directions, and eight digital buttons. Controllers that have the headset attached can also be queried for sound input and output devices that can be used with the headset for voice processing. Using this API, any compatible connected controller can be queried for its state, and vibration effects can be set.
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